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Collaborators
game design Archive
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Potter-ville – House Rules, part 1
Posted on 2012/02/17 | 7 CommentsEvery version of Cortex Plus does such a tremendous job of capturing the feel of the licenses, from mechanics simulating literary and dramatic devices through to the naming structures and […] -
Small Spells – A Discussion of Scope for “Potter-ville”
Posted on 2011/12/30 | 2 CommentsFrom small spells do mighty enchanters grow. So Harry Potter was the winner of the recent poll I held deciding on the next Cortex Plus project (although it was tied […] -
X-Com – One Roll Invasion Pool
Posted on 2011/03/08 | No CommentsI’m very impressed by the One Roll Engine (ORE) developed by Greg Stolze, especially as it has been utilized in Hollowpoint, a game in development by VSCA. I believe a […]