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FATE (role-playing game system) Archive
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FAE Warhammer 40k Adventures: Imperial Guard vs Genestealers on Holborn III
Posted on 2013/09/04 | No CommentsSince we now have Fate Accelerated Edition versions for playing both the Warhammer 40k Imperial Guard and Genestealers, here’s a brief outline for an adventure pitting a squad of Imperial […] -
Fate Accelerated Edition (FAE) Warhammer 40k Genestealers
Posted on 2013/08/28 | 1 CommentThe most formidable foes of the Imperium of Man are not those xenos who raise fist, claw, blade, or bolter and war with the sons of Terra. The most formidable […] -
Fate Accelerated Edition (FAE) Warhammer 40k Imperial Guard
Posted on 2013/08/26 | 2 CommentsFollowing my previous posts about playing Space Marines and Tyranids in FAE, here’s a squad of Imperial Guard to continue your Warhammer 40k-inspired adventures. The vast military force that is […] -
FAE Warhammer 40k Battles: Space Marines vs Tyranids on Corvalis 6
Posted on 2013/06/13 | No CommentsSince we’ve developed the primary components of both Space Marine and Tyranid armies for Warhammer 40k roleplaying using Fate Accelerated Edition (FAE), here’s a short scenario pitting a squad of Adeptus Astartes against a […] -
Fate Accelerated Edition (FAE) Warhammer 40k Tyranids
Posted on 2013/06/12 | 5 CommentsIn a previous post, we used Fate Accelerated Edition (FAE) to stat out some example Space Marines from Warhammer 40k. The Adeptus Astartes need someone to fight, and there are many […] -
Fate Accelerated Edition (FAE) Warhammer 40k Space Marines
Posted on 2013/06/06 | 6 CommentsThe following is an expansion of some posts I made on RPGNet in response to a question about using Fate Accelerated Edition (FAE) for a Warhammer 40K-inspired game. While it would be […] -
Braving the Breadth of the Dice Pool – Branching Out
Posted on 2011/02/11 | No CommentsI’ve been discovering a lot of exciting new game systems these days, new ways to use dice and some rules to tell vivid stories. My time of blissful insularity within […]