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Gaming Archive
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The Fierce and the Furry: Playing a Squirrel in DnD
Posted on 2011/08/24 | 7 CommentsSounds pretty crazy, right? Or a whole lot of furry fun. One of my regular DnD players honestly wants to play a squirrel adventurer. In his case, I think it’s […] -
Leveragin’ the Black – Aspects, Resources, and Distinctions
Posted on 2011/08/10 | No CommentsWe now have our main attribute pairing for Serenity Plus: Stylin’s and Values. On their own, however, these don’t paint the complete portrait of our characters. We need a bit more rounding […] -
DnD without Hit Points, Damage without Math (Part 3)
Posted on 2011/08/08 | 16 CommentsThis is part 3 of 3 in a series discussing an alternate way to track damage in 4e DnD. You can find Part 1 here and part 2 here. ~ […] -
DnD without Hit Points, Damage without Math (Part 2)
Posted on 2011/07/15 | 8 CommentsThis is part 2 of a series discussing an alternate way of tracking damage in 4e DnD. You can find Part 1 here, and Part 3 here. ~ Haze In […] -
DnD without Hit Points, Damage without Math (Part 1)
Posted on 2011/07/08 | 11 CommentsI’m pleased to introduce the first post by our new contributor Haze. Watch as he develops some exciting ideas for 4e DnD that match the direction of this blog. I […]