From the Stacks
Categories
- Exploration (22)
- Food (2)
- Gaming (116)
- 13th Age (1)
- 4e DnD (14)
- CortexPlus (77)
- Marvel Heroic Roleplaying (41)
- Action Scenes! (8)
- Events (6)
- Hero Datafiles (2)
- Sword & Sorcery Heroic Roleplaying (7)
- The Gang's All Here (7)
- Tips & Resources (6)
- Marvel Heroic Roleplaying (41)
- FATE (6)
- Mechanics (42)
- Monsters & Magic (3)
- ORE (1)
- Powered by the Apocalypse (1)
- Savage Worlds (1)
- X-Com RPG (15)
- Life (2)
- Story (5)
- Uncategorized (170)
-
Collaborators
Cortex Plus Archive
-
United We Stand – Teaming Up in Cortex Plus, Part 1
Posted on 2011/05/02 | 1 CommentInspired by the collaboration taking place between Adam and myself, I am going to take a look at the cooperation mechanics in Cortex Plus. It’s little surprise that most roleplaying […] -
Cortex Plus – “Should I add a new Role?”
Posted on 2011/04/25 | 1 CommentI am very pleased to introduce the first post by a new contributor Craggle. He has a keen mind for hacking design and ideas that excite me, so I hope […] -
Action and Ambitions – Hacking Smallville RPG
Posted on 2011/04/22 | 2 CommentsI’ve been eager to try hacking Smallville RPG for the anime/manga One Piece to match its distinct style of storytelling (alternating intense emotional engagement between hope and despair, victory and utter defeat). In […]
![X-Com RPG – Character Generation: Making the Grunts Matter Now that more of the big picture of the game is semi-nailed down, we can re-visit soldiers and their missions with much more clarity. Since they use their commanders’ Role […]](http://exploring-infinity.com/wp-content/plugins/jetpack/modules/lazy-images/images/1x1.trans.gif)