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Role-playing game Archive
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The Gang’s All Here – City of Heroes’ Trolls
Posted on 2012/04/10 | No CommentsWe’re back again with another post in our Gang’s All Here series offering thematic groups of Marvel Heroic Roleplaying datafiles, ready to drop right into your game. This time we’re presenting another […] -
The Gang’s All Here – City of Heroes’ Outcasts
Posted on 2012/04/05 | 1 CommentThe superhero MMOG City of Heroes can provide an excellent source of ideas for a Marvel Heroic Roleplaying game, or a whole setting for those looking for something with a […] -
Sword & Sorcery Heroic Roleplaying – Adventures: “Rogues in the House”
Posted on 2012/04/04 | No CommentsAfter hacking character creation, tone, and offering some classic heroes and threats, it’s finally time to put all the pieces together a complete adventure for Sword and Sorcery Heroic Roleplaying. (Rogues in the House) Following the […] -
Sword & Sorcery Heroic Roleplaying – Part 1 of 3
Posted on 2012/03/14 | 1 CommentFor the second day in a row, I am overjoyed to welcome yet another robust, creative mind as contributor for Exploring Infinity: Dain Lybarger (@DainXB) has earned my respect and high […] -
Marvel Heroic Roleplaying: Collected Miscellanies
Posted on 2012/03/12 | 1 CommentMany people have written terrific reviews, musings, resources, and content for the new Marvel Heroic Roleplaying game by Margaret Weis Productions. I’ve given it a fair amount of musing myself, but […] -
Digging Into Infinity – Part 3: New Dungeon-ville Racial Heritages
Posted on 2012/03/07 | No CommentsI’ve been exploring running a game of relationship drama set in my core group’s fantasy universe. I hope it’ll allow us a more intimate appreciation for the social structures in […] -
Digging into Infinity: My Explorations of Late
Posted on 2012/01/27 | 2 CommentsI apologize for the infrequency of my posts lately. Craig Payne has offered some truly great work in the meantime, but I’m eager to return to a regular pace of […] -
Swords and Situation Generators
Posted on 2012/01/11 | 3 CommentsSituation generators can be a useful tool when you are struggling to come up with an idea for a game, if you have a lack of time and need to […] -
Building a Better Labyrinth – A Maze Mechanic Idea
Posted on 2011/12/28 | 2 CommentsI’m of an age for whom most adventure gaming on the computer was of the text-based variety. A particularly large portion of these games seemed to feature some variation of […] -
Leveragin’ the Black – Situation Generator
Posted on 2011/12/23 | 1 CommentA little stocking filler for Firefly RPG fans this festive season, and a wrap-up of the Leveragin’ the Black series: – Floundering for that germ of an idea to spark […]